supereight
include
se
map
algorithms
structure_meshing.hpp
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/*
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* SPDX-FileCopyrightText: 2016-2019 Emanuele Vespa
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* SPDX-FileCopyrightText: 2019-2021 Smart Robotics Lab, Imperial College London, Technical University of Munich
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* SPDX-FileCopyrightText: 2021 Nils Funk
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* SPDX-FileCopyrightText: 2021 Sotiris Papatheodorou
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#ifndef SE_STRUCTURE_MESHING_HPP
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#define SE_STRUCTURE_MESHING_HPP
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#include "
se/map/octree/octree.hpp
"
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namespace
se
{
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template
<
typename
OctreeT>
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QuadMesh
octree_structure_mesh
(OctreeT& octree);
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}
// namespace se
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#include "impl/structure_meshing_impl.hpp"
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#endif // SE_STRUCTURE_MESHING_HPP
se::octree_structure_mesh
QuadMesh octree_structure_mesh(OctreeT &octree)
Extract the octree structure as a quadrilateral mesh.
se::QuadMesh
Mesh< Quad > QuadMesh
Definition:
mesh.hpp:44
octree.hpp
se
Helper wrapper to allocate and de-allocate octants in the octree.
Definition:
colour_utils.hpp:17
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